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SM4124 - Character Animation

Offering Academic Unit
School of Creative Media
Credit Units
3
Course Duration
One Semester
Pre-requisite(s)
Course Offering Term*:
Semester A 2024/25

* The offering term is subject to change without prior notice
 
Course Aims

Character animation is a crucial and specialised aspect of the animation process. It involves bringing animated characters to life and managing the animation and interaction between multiple characters featured in an animated production. It is artistically and technically distinct from other forms of animation because it requires creating apparent thought and emotion that lead to physical action, reaction, facial expression, and the associated body language. Different characters must have their own signature gestures and movements involving specific pacing, rhythm, acting, and performances. The role of a character animator is to create and animate lifelike and believable characters in a way that aligns with the script, supports the director's vision, and creates an appealing character with depth and complexity.

This course offers specialised lectures and training in the "know-why" and the "know-how" of creatively researching, designing, rigging, and animating virtual characters using Autodesk Maya 3D technologies. Students will learn how to use appropriate techniques to portray a character's personality, create fluid body motion and organic movement, and convey gestures with body language, weight, thought, action, reaction, facial expression, lip sync, and acting, emphasising character-building and storytelling. Additionally, students will explore the technical aspects and process of character rig mechanics for non-human and realistic biped virtual characters.


Assessment (Indicative only, please check the detailed course information)

Continuous Assessment: 100%
 
Detailed Course Information

SM4124.pdf