SM1702B - Creative Media Studio IB | ||||||||||||
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| * The offering term is subject to change without prior notice | ||||||||||||
Course Aims | ||||||||||||
This is Part II (3 credit units) of the course CREATIVE MEDIA STUDIO. The Creative Media Studio course is aimed at ensuring basic competence with a range of traditional and new media tools for artistic creation. Part II of the course covers trainings in photography, video, and installation, which, together with Part I, amount to the arts of seeing and hearing in the age of technological convergence. Students are expected to operate, with proficiency, tools of various media, and then gradually generate their own artistic vocabulary. In the process, students are also encouraged to create works with humanitarian sensibilities and concerns, especially via keen observation of the world around them. The Creative Media Studio course is comprised of a series of technique-focused studios. The ultimate purpose of regular exercises within each "toolbox studio" module is to allow the students to befriend a broad range of tools to use and think with them playfully with competence. STUDIO MODULES 1. Objects and Installation In this series of hands-on intensive studios, students explore the fundamental concepts of objects in space, through the creation of three-dimensional art objects and installation. Students are encouraged to investigate both the structural and metaphorical potential of a range of materials. 2. Video and Digital Imaging This module will focus on the art of digital imaging (photography and video), with an emphasis on developing a level of mastery of these tools as means of artistic expression. The ultimate goal of this module is to empower students to creatively engage two-dimensional imaging. This module is also designed to assist students in developing their own personal visual language through keen observation of the principles of space, shape, colour and movement. Artistic projects range from field photography, digital collage, stop-motion animation to modes of videography. 3. Interactive Media This module aims at introducing the basic theories and principles of user interface design, interactive installation and physical computing. Students are going to learn a visual programming tool in class. | ||||||||||||
Assessment (Indicative only, please check the detailed course information) | ||||||||||||
Continuous Assessment: 100% | ||||||||||||
Minimum passing requirement: Students must have achieved a passing grade in at least 2 out of the following 3 Studio Modules - | ||||||||||||
Detailed Course Information | ||||||||||||
| SM1702B.pdf | ||||||||||||