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SM5336 - Noise, Glitch and Matter: Assessing Creative Interfaces

Offering Academic Unit
School of Creative Media
Credit Units
3
Course Duration
One Semester
Course Offering Term*:
Not offering in current academic year

* The offering term is subject to change without prior notice
 
Course Aims

By the completion of the class, the student will be able to:

  • give a culture of the contemporary digital tools of creation
  • explore how diverse forms of artistic practices (Music, Cinema, Storytelling, Video Games) are affected by new media tools
  • differentiate between different forms of new media art practices and their recent history
  • have an understanding of some basics in the philosophy of new media studies that are required to have a good grasp of the contemporary evolution of diverse creative practices in relation with digital tools aimed at creative practices
  • understand the industrial process and logic of creative digital tools
  • understand the possibilities as well as the ideologies embedded in those tools
  • assess the media specificity of the analog and digital tools for creation
  • explore what creativity means in this context, what is the creative experience, what it is to be a digital-analog artist?
  • assess how those tools reconfigure the notion of authorship and spectatorship.

This is not a course which teaches the technicalities of new media art production tools. This class aims more generally to give a theoretical understanding and an historical perspective of the use and the development of those tools in a variety of media art production contexts.


Assessment (Indicative only, please check the detailed course information)

Coursework: 100%
 
Detailed Course Information

SM5336.pdf

Useful Links

School of Creative Media