Digital media is playing an increasingly important role on stage in contexts such as theatre, dance and musicals, and in various exhibition contexts such as museums, trade fairs and location based entertainments centers. This course will explore these real time interaction developments which specially impact the relationship between machinery and the human body. This course includes experiments with various types of human computer interaction techniques that involve input systems (sensors, motion capture, augmented reality etc.) and output systems (projection, sound, etc,). The course also looks at 'hybrid' reality' scenarios, where human live action gets mixed with digital elements such as virtual images and sounds.