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SM3610 - Hardware Hacking

Offering Academic Unit
School of Creative Media
Credit Units
3
Course Duration
One Semester
Pre-requisite(s)
Course Offering Term*:
Not offering in current academic year

* The offering term is subject to change without prior notice
 
Course Aims

This is a workshop based programme to provide an interactive environment to practice the knowledge of basic computer organization to installation art. Through the exploration of robotics and embodied system programming, students are expected to be able to construct simple electronics circuits and make simple modifications to existing electronic devices, in order to adapt existing hardware to suit their needs. The course aims to prepare students to further research into the area of installation art and electronic creative works. This course assumes no prior knowledge of electronics but require fundamental programming skills such as basic C/C++ or java programming.

The definition of hacking used for this course:

"In home computing, a hacker is a person who heavily modifies the software or hardware of their own computer system. It includes building, rebuilding, modifying and creating software (software cracking, demo scene) and electronic hardware (hardware hacking, modding) either to make it better, faster, give added features or to make it do something it was never intended to do."

[Hacker (hobbyist). (2010, April 12). In Wikipedia, The Free Encyclopedia. Retrieved 10:36, May 17, 2010, from http://en.wikipedia.org/w/index.php?title=Hacker_(hobbyist)&oldid=355505096]


Assessment (Indicative only, please check the detailed course information)

Continuous Assessment: 100%
 
Detailed Course Information

SM3610.pdf

Useful Links

School of Creative Media