CS6175 - Virtual Reality and Game-Engine Technologies

Offering Academic Unit
Department of Computer Science
Credit Units
Course Duration
One semester
Course Offering Term*:
Not offering in current academic year

* The offering term is subject to change without prior notice
Course Aims

Virtual reality emphases on the construction of interactive 3D virtual environments, and how to interact with such environments through different sensory channels, such as audio, vision and gesture. Virtual Reality has many applications. The most popular one is 3D computer gaming, which is attracting a lot of attention in recent years.  This course aims at introducing advanced virtual reality techniques and their applications. In particular, it investigates the 3D computer gaming application and the game engine architectures.

Assessment (Indicative only, please check the detailed course information)

Continuous Assessment: 40%
Examination: 60%
Examination Duration: 2 hours
Detailed Course Information


Useful Links

Department of Computer Science