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SM3612 - Mixed Reality

Offering Academic Unit
School of Creative Media
Credit Units
3
Course Duration
One Semester
Pre-requisite(s)
SM2715 (Waiver to be granted to BScCM students)
Course Offering Term*:
Semester A 2024/25
Semester A 2025/26 (Tentative)

* The offering term is subject to change without prior notice
 
Course Aims

This course introduces students to the dynamic field of Mixed Reality (MR), encompassing Augmented Reality (AR), Virtual Reality (VR), and their integration. By fostering creativity, critical thinking, and collaboration, students will be well-prepared to contribute innovatively to the evolving field of Mixed Reality.

Course Objectives:

  1. Understand the fundamental concepts and differences between AR, VR, and MR.
  2. Design and develop MR experiences using industry-standard tools such as Unity and Unreal Engine.
  3. Apply MR technologies in diverse applications, including gaming, education, healthcare, and industrial training......etc
  4. Evaluate and critique MR projects, providing constructive feedback to peers

Key Components:

  • History of MR: Overview of AR, VR, and MR evolution. Applications across industries.
  • Software Tools: Utilize Unity/Unreal Engine for interactive content creation.  Development for different platforms (mobile AR, head-worn displays)
  • Interaction Design: Explore techniques specific to AR, VR, and MR environments.  User experience (UX) design in MR.
  • Project Development:  Conceptualization and planning; Prototyping and iteration; Final project development and presentation

Assessment (Indicative only, please check the detailed course information)

Continuous Assessment: 100%
 
Detailed Course Information

SM3612.pdf