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SM3122 - Computer Programming for Animators

Offering Academic Unit
School of Creative Media
Credit Units
3
Course Duration
One Semester
Course Offering Term*:
Semester B 2023/24

* The offering term is subject to change without prior notice
 
Course Aims

This course aims to introduce the basic programming knowledge for computer graphics and computer animation.  At the end of the course, students are able to understand the advantages of using programming to facilitate the needs of a production, and be able to develop their own toolsets.  The course will focus on developing tools and plug-ins for a selected commercial animation software.

The second purpose of this course is introducing the required mathematics and physics knowledge which is heavily used in modern computer animation. The topics include a basic of physics properties of light and color, the simulation of air/fluid motion, and the physical simulation of locomotion of computer controlled characters.


Assessment (Indicative only, please check the detailed course information)

Continuous Assessment: 100%
 
Detailed Course Information

SM3122.pdf

Useful Links

School of Creative Media