“Interactive storytelling” is a significant property in the development of new media and digital entertainment. This course will examine the essentials of storytelling technique gears towards interactive context. We will go through important topics from fundamentals of interactivity and storytelling, development issues, design elements, to technologies for implementing interactive storytelling. It aims to provide a deeper scope on students’ proficiency on interactive design, in order to equip them to be innovative content provider and designer in digital entertainment sectors such as game design industry as well as other interactive art.
This course is not a conventional writing class, but a practicum to motivate dynamic thinking and creativity plus active involvement in practical experimentation on media narration possibilities. Different interactive inventions (games, digital architecture, installation, screen media, live events) and their storytelling techniques will be studied. Students should prepare to “express,” “play” and “create” with a critical mind.
The mode of study will include:
- Participatory lecturing
- Dynamic workshop
- Presentation of work
- Review and critique